Tinker Widget
Tech Level2
Complexity7
Weight14 kg
Ground Damage84
Ground Range14 m
Ground Cooldown1.5 s
Air Damage84
Air Range14 m
Air Cooldown1.5 s
Energy Use43 kJ

Autorifle
Tech Level5
Complexity7
Weight11 kg
Ground Damage133
Ground Range15.7 m
Ground Cooldown2 s
Energy Use35 kJ

Prism Opal
Tech Level10
Complexity9
Weight20 kg
Ground Damage175
Ground Range12 m
Ground Cooldown2.2 s
Energy Use62 kJ

Prism Sapphire
Tech Level20
Complexity12
Weight21 kg
Ground Damage139
Ground Range12.5 m
Ground Cooldown1.3 s
Energy Use71 kJ

Dorian Pulse
Tech Level30
Complexity17
Weight14 kg
Ground Damage111
Ground Range14 m
Ground Cooldown1 s
Energy Use65 kJ

MA Musket
Tech Level40
Complexity9
Weight14 kg
Ground Damage155
Ground Range15.5 m
Ground Cooldown1.4 s
Energy Use46 kJ

Prism Emerald
Tech Level50
Complexity18
Weight14 kg
Ground Damage167
Ground Range17.5 m
Ground Cooldown1.5 s
Energy Use68 kJ

MA Carbine
Tech Level60
Complexity8
Weight12 kg
Ground Damage170
Ground Range12.5 m
Ground Cooldown1.6 s
Energy Use39 kJ

Dorian Maser
Tech Level70
Complexity16
Weight17 kg
Ground Damage300
Ground Range7.2 m
Ground Cooldown2.8 s
Energy Use70 kJ

Tinker Masterpiece
Tech Level80
Complexity12
Weight13 kg
Ground Damage230
Ground Range16.5 m
Ground Cooldown2 s
Energy Use49 kJ

Dorian Ultra-Pulse
Tech Level90
Complexity19
Weight11 kg
Ground Damage165
Ground Range16.5 m
Ground Cooldown1.1 s
Energy Use63 kJ

MA Shotgun
Tech Level100
Complexity8
Weight9 kg
Ground Damage208
Ground Range16 m
Ground Cooldown1.7 s
Energy Use31 kJ

Fireball
Tech Level110
Complexity16
Weight12 kg
Ground Damage303
Ground Range18 m
Ground Cooldown2 s
Energy Use56 kJ

MA Tommy Gun
Tech Level120
Complexity9
Weight10 kg
Ground Damage258
Ground Range14 m
Ground Cooldown1.5 s
Energy Use35 kJ

H-Tinker Widget
Tech Level3
Complexity14
Weight29 kg
Ground Damage123
Ground Range13.5 m
Ground Cooldown1.5 s
Air Damage123
Air Range13.5 m
Air Cooldown1.5 s
Energy Use97 kJ

H-Autorifle
Tech Level6
Complexity14
Weight27 kg
Ground Damage178
Ground Range16.5 m
Ground Cooldown2 s
Energy Use92 kJ

H-Prism Opal
Tech Level11
Complexity17
Weight25 kg
Ground Damage212
Ground Range12.5 m
Ground Cooldown2.2 s
Energy Use95 kJ

H-Prism Sapphire
Tech Level21
Complexity20
Weight21 kg
Ground Damage156
Ground Range13 m
Ground Cooldown1.3 s
Energy Use94 kJ

H-Dorian Pulse
Tech Level31
Complexity21
Weight28 kg
Ground Damage145
Ground Range12.2 m
Ground Cooldown1 s
Energy Use117 kJ

H-MA Musket
Tech Level41
Complexity21
Weight23 kg
Ground Damage188
Ground Range15.5 m
Ground Cooldown1.4 s
Energy Use103 kJ

H-Prism Emerald
Tech Level51
Complexity17
Weight27 kg
Ground Damage201
Ground Range18 m
Ground Cooldown1.5 s
Energy Use100 kJ

H-MA Carbine
Tech Level61
Complexity13
Weight27 kg
Ground Damage233
Ground Range12.5 m
Ground Cooldown1.6 s
Energy Use90 kJ

H-Dorian Maser
Tech Level71
Complexity16
Weight25 kg
Ground Damage474
Ground Range7.5 m
Ground Cooldown3 s
Energy Use92 kJ

H-Tinker Masterpiece
Tech Level81
Complexity18
Weight22 kg
Ground Damage300
Ground Range17.5 m
Ground Cooldown2 s
Energy Use90 kJ

H-Dorian Ultra-Pulse
Tech Level91
Complexity14
Weight34 kg
Ground Damage219
Ground Range17 m
Ground Cooldown1.1 s
Energy Use111 kJ

H-MA Shotgun
Tech Level101
Complexity15
Weight32 kg
Ground Damage352
Ground Range16 m
Ground Cooldown1.7 s
Energy Use108 kJ

H-Fireball
Tech Level111
Complexity18
Weight27 kg
Ground Damage428
Ground Range18 m
Ground Cooldown2 s
Energy Use104 kJ

H-MA Tommy Gun
Tech Level120
Complexity16
Weight32 kg
Ground Damage405
Ground Range14 m
Ground Cooldown1.5 s
Energy Use111 kJ